

Skill raise from the ‘Fatal Hp Conversion’ ability was significantly increased.Added a 60 second cooldown after ‘Fatal Hp Conversion’ proc.Personal timers on horses are now properly ignored during JH.Poisons tweaked so that they last longer (2 to 4 minutes) and the overall damage is also higher.Added FoV and Particle Settings to the Video Options of the game.Updated mature oak tree collisions so they can no longer form an impassable wall.The chance to craft an exceptional item has increased from 0.01% to 0.1%.5-ingredient foods now provide up to 10 luck.‘Bless with a God's Love’ luck buff is increased to 8.5 (up to 10 on 100 lvl of the Piety skill).Luck bonus from skills at lvl 100 of training are increased up to 10.Luck bonus on jewellery is increased 5x- this will only work on newly crafted jewellery.Max luck on a character is now capped at 100 (originally 12).Warnings while looting graves should now work properly and warn you only if you really will lose the alignment upon looting.Resurrection sickness is now twice as long and healing effect duration is shorter, making it better to heal yourself now rather than dying.Eating complex foods like this will grant you an ‘Inspired work’ and ‘Luck’ effect and the duration of the effects depends on the quality of the food. Minimum criminal status duration is now 10 seconds, giving you some time to hit the offender once or twice - make sure not to overdo it!.Players should slip and fall down when they step on top of other players or horses.You can use the ‘Inspect’ ability on incomplete buildings to see their durability and how soon they will decay and disappear. Incomplete buildings and objects now take significantly longer to decay and disappear.We’ve implemented this feature to prevent different types of exploits, which allowed players to squeeze into the warehouses and loot them while defenders were fighting elsewhere. Movable objects placed inside unmovable objects (warehouses, houses, keeps etc) can no longer be opened, looted or moved during JH raids.You can now give names to movable objects on your claimed lands - making your guild items management easier for everyone.Movable objects can now be damaged by projectiles without a siege damage attribute.


#BREATH OF THE WILD 1.5 SHADER CACHE UPGRADE#
#BREATH OF THE WILD 1.5 SHADER CACHE SKIN#
Tweaked Flamberge default skin and added some premium skins.Default ability preset now depends on the mount state of the player - this means players can have different default abilities while they’re riding the horse, driving the Trader’s Cart or walking.Players that have entered the Town Claim or Outpost Claim outside of the JH period will be booted out to the border of those claims if they log in during the JH period.All newly created worlds are now running ‘Red’ rules by default.You can now reset your keybindings to the default state.Added the ability to setup unmovable object rights.On NovemLife is Feudal: Your Own was officially released. The open Alpha development phase started on Septemwith the release of Life is Feudal: Your Own in the Early Access program of Steam.
